Design the mobile experience
I adapt the desktop interface for mobile and create the layouts in Figma.
At Dfiance, I’m adapting a desktop game for mobile and expanding my role into implementation. I use Claude and Codex to build Unity screens from the layouts I design in Figma.
I joined Dfiance in March 2025 to work on the mobile adaptation. The role now combines interface design with building those screens in the game engine.
Rework a desktop interface for a smaller screen and carry the design into Unity, with the Figma layouts guiding implementation.
I adapt the desktop interface for mobile and create the layouts in Figma.
I work directly with Claude and Codex to translate my own layouts into Unity screens.
I implement the screens in Unity as part of my design work. The scope is interface implementation, alongside the UX/UI design.
Ongoing since March 2025. My current work combines mobile adaptation, Figma design and Unity screen implementation.
Role updated in October 2026. This is a summary of my current practice; Dfiance interface screenshots are not included.
Dfiance websiteRoles and collaborations
Get in touch about a product design role or a project. My experience spans game interfaces, financial services and mobile products.