Résumé
Eldar Pavlovsky
Product Designer · UX/UI
Product designer working across games, financial services and mobile apps since 2018. My experience includes UX audits, interaction design, usability testing and reusable UI systems. At Dfiance, I also implement my Figma designs as Unity screens with Claude and Codex.
Core skills
UX audits · User flows · Information architecture · Interactive prototyping · Usability testing · UI systems · Design documentation · Implementation reviews
Experience
Dfiance
UX/UI Designer
Mar 2025 – Present
- Adapt a desktop game interface for mobile devices, creating the layouts in Figma.
- Use Claude and Codex to implement my own designs as screens in Unity.
Developers Unknown · MERX
UX Designer
2021 – 2024
- Initiated a game-wide UX audit: captured every screen, mapped player flows in Miro and paired issues with proposed solutions. The review led to an interview with the team.
- Designed player flows and interactive prototypes, tested them with users and iterated on feedback.
- Moved layouts from Photoshop to Figma and maintained a reusable component library and design documentation.
- Coordinated designers, reviewed the art team’s layouts and checked implementation in game builds. MERX was released on iOS and Android.
Sber
Product Designer
2018 – 2021
- Designed iOS and Android interfaces for PlatiQR, covering QR codes, transaction history and notifications; contributed to its business banking integration.
- For Take&GO, facilitated customer journey mapping and designed registration, store-entry and purchase-history flows for checkout-free shopping.
- Conducted usability sessions with a UX researcher, prepared designs for engineering and reviewed implementation.
- Also worked on payroll and pension products, as well as social-benefits customer account interfaces.
RODY.ru / Deti.ru
Designer
2010 – 2018
- Created editorial layouts and print-ready materials, and maintained websites.
Tools
Figma, Miro, ProtoPie, Photoshop; Unity, Claude and Codex for interface implementation.
Professional development
- British Higher School of Art & Design / REDMADROBOTS — Mobile Application Design, 2020
- SberUniversity — Customer Journey Mapping, 2020
- Bauman University, Specialist Training Center — Usability & Web Interfaces, 2019
- Contented — Interface Design, 2018
Selected work
MERX — game UX and UI systems; Take&GO — checkout-free retail; PlatiQR — QR payments; Dfiance — mobile game adaptation.
Outside work
Climbing and snowboarding. Interested in sailing, with a skipper’s license on the wish list.